Technical Portfolio




Technical Portfolio | fruitscented


Technical Portfolio | fruitscented Technical Portfolio | fruitscented Technical Portfolio | fruitscented Technical Portfolio | fruitscented
To summarize my skillset, I have knowledge of Python, Django, and JavaScript for Web Application and Full Stack Development. I have used R and SQL in my Managing the Database course and internships: organizing, cleaning, and creating visualizations of data. GitHub, Visual Studio Code, and PyCharm were used for managing and collaborating on code, in addition to using Agile Methodology. In my Metaverse Innovations course, I used C# and Unity Game Engine to create a prototype game. Figma, Mira, and Trello were used in my Product Design and Development and UX Design courses to create both low-fidelity and high-fidelity mock-ups and wireframes. I hope to leverage my skills, along with gain new skills to establish myself in a career in software development and product design.






Calculus Escape (2025)

For my senior capstone project, I was tasked to create a calculus learning game. I decided on creating an escape game using a tutorial and adding my own puzzles to it. The demo starts with only two levels. I created this in Unity Game Engine, utilizing C#. Play on Web Browser!




3D Art Journey (2025)

I have taken the time to learn 3D modeling tools such as: Womp3D, Blender, and Houdini. I started off with Womp3D and created a 3D model of a teddy bear out of the shapes available. I will update this as I progress.




Wimbo (2024)

Wimbo (What's in my Bag-o) is the rebrand of Baggometrics (you will see after). I worked on this prototype for my Product and Design Development course. This was my first experience using Figma and I thoroughly enjoyed every minute of it. Throughout the course, we broke up our project into different tasks focusing on different design principles. At the end of each demo, we provided feedback to one another to improve the prototype for the next demo. This prototype is just the beginning of what this application can become. In the near future (2025), I will actually create this application to the best of my ability and hopefully launch it in the app store. I hope to create a multiplayer casual puzzle game for friends and strangers to enjoy.
Click the Wimbo app to begin :)




Baggometrics (2024)

Baggometrics is an application where users can see bags in three dimensions and virtually pack their essentials. Right now, it only scores the user based on the type of items packed and gives a bonus if the user packs at least one of each item. In the future, this application can be an extension to an online website where the user can check out a bag's Baggometrics before purchasing. One day, users can capture their items and AI will pack the bag for them. This was my first time in Unity and using C#, so bear with me!





Play on Web Browser!




Pearfect Market (2023)

The idea is to create an application where small business owners and event holders can see and search for upcoming events that need vendors. Currently, users can filter through tags related to the event to find one right for them. There is also a submission that currently only goes to the admin because users face the issue of scammers. Having only submissions to the admin allows admin to verify posts before publishing them. This was created using Python and Django.




Commodity Flow Survey (2022)

Summer 2022, I interned with the Bureau of Transportation Statistics cleaning data and making visualizations of the Commodity Flow Surveys from 1997 through 2017. Below is a link to my project that I completed over the course of the summer. It was my first experience programming in the real world. I learned how to use R the programming language to clean, organize, and create visualizations of the data. https://data.bts.gov/stories/s/Commodity-Flow-Survey-1997-2017/di29-9hvz/